Odd Squad season 1Odd Squad season 2→
Odd Squad season 1 episodes list:
Zero Effect- Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town… and Otto turns into a baby. Curriculum: Numbers and Counting: Place value Bad Luck Bears - When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Number Operations: Addition problems to 13
Soundcheck - Olive and Otto must figure out how and why things are disappearing around town when all Otto wants to do is listen to a song by his favorite band, Soundcheck. Curriculum: Number Operations: Subtraction Double Trouble - Debbie from Debbie's Pizzeria has doubled... not once, but twice, creating four Debbies! When one of the four Debbies goes missing, Olive and Otto need to find her. Curriculum: Algebraic Thinking: Patterns with doubles
Crime at Shapely Manor -Olive and Otto are sent to Shapely Manor to investigate an odd crime with even odder people. Curriculum: Geometry: Attributes of 2D shapes
Reindeer Games - In this Christmas-themed episode, Olive and Otto help Santa track down his missing reindeer. Also, Oscar helps Ms. O get off Santa’s naughty list. Curriculum: Spatial Sense: Mapping // Number Operations: Comparing and ordering numbers
My Better Half When symmetrical objects become vandalized, Olive and Otto must figure out why. Curriculum:Spatial Sense: Identifying symmetry The Confalones – Olive and Otto are called in to help when objects and, eventually, people start disappearing inside an Italian restaurant. Curriculum: Numbers and Counting: Rounding to the nearest 10
Blob on the Job - When a blob gets loose in Odd Squad headquarters, Olive and Otto compete against rival agents to catch it first. Curriculum: Measurement: Measuring capacity Party of 54321 - When people in town can no longer count down, Olive and Otto must uncover who is causing the problem and why. Curriculum: Numbers and Counting: Counting backwards
Oscar and the Oscarbots - When several of Oscar’s Oscarbots (robots made in his own image) become lost in town, Olive and Otto must help him find them. Curriculum: Numbers and Counting: Representing numbers Picture Day – Otto and Olive must figure out why people in town are becoming plaid and striped. Curriculum: Algebraic Thinking: Identifying number patterns
A Case of the Sing-Alongs - When Mayor Macklemore catches a case of the Sing-A-Longs, Olive and Otto must discover the cause before the Mayor sings his way out of his job! Curriculum: Algebraic Thinking: Identifying and extending number patterns Ms. O Uh Oh - When a Ms. O from the past shows up at the office, Otto and Oscar must send her back to the day she came from or risk causing a time catastrophe. Curriculum: Measurement: Use a calendar
Skip Day - When Olive catches a case of The Skips and goes missing, rookie agent Otto must solve his first case by himself. Curriculum:Algebraic Thinking: Skip counting patterns The Great Grinaldi - Otto rushes to finish a case so he can see his favorite magician, The Great Grinaldi, perform. Curriculum: Number Operations: Beginning equivalent fractions
The Trouble with Centigurps - When Otto accidentally releases 100 small furry creatures in headquarters, he recruits Oscar to help get them back before Ms. O finds out. Curriculum: Numbers and Counting: Counting by 2's, 5's and 10's Totally Odd Squad - In a flashback episode, Ms. O tells the story of how she defeated a villain called the Patternista back when she was an agent. Curriculum: Algebraic Thinking: Identify and extend color and sound patterns
How to Interrogate a Unicorn - When characters escape their books in the library, Olive and Otto must figure out how and why it's happening and put a stop to it. Curriculum: Data Collection and Analysis: Sorting and classifying The Briefcase - When Ms. O's important briefcase is stolen by a shape shifter, Olive and Otto must get it back. Curriculum:Measurement:Comparing relative weight of objects
Best Seats in the House – Olive and Otto battle Oren and Olaf for the best chairs at Odd Squad while Ms. O and Oscar run a top secret mission. Curriculum: Measurement: Use a calendar Agent Obfusco - Olive and Otto become concerned when they find out their Odd Squad test is being administered by Agent Obfusco – a mysterious agent who speaks only in word problems. Curriculum: Algebraic Thinking: Deductive reasoning in word problems
Life of O’Brian - When a miffed O’Brian won’t let Olive access the tubes, she has to solve the mystery of what she did to upset him. Curriculum: Measurement: Telling time and elapsed time Whatever Happened to Agent Oz? - Olive tells Otto the story of what happened to Octavia's partner, Agent Oz. Curriculum: Numbers and Counting: Computational estimation
The Jackies - Ms. O and her team will stop at nothing to win their very first Jackie Award. Curriculum: Numbers and Counting: Comparing and ordering numbers Invasion of the Body Switchers – When Ms. O and Oscar accidentally switch bodies, Olive and Otto must set things right before the entire Odd Squad team finds out what happened. Curriculum: Geometry: Identifying 2D shares // Spatial Sense: Positional vocabulary
The Odd Antidote - When Ms. O has bizarre side effects after being sprayed by a weird plant, Olive and Otto must travel around town finding the correct measurements of the ingredients for the medicine to cure her, all while keeping Ms. O's condition a secret from her. Curriculum:Measurement: Measuring capacity The One that Got Away - The only thing that can bring Ms. O’s old partner O’Donahue out of retirement is the very thing that put him there in the first place: a mysterious villain and a case that’s gone unsolved for years. Curriculum: Number Operations: Comparing and ordering numbers
Odd Outbreak - Dr. O takes the lead on the case of a strange medical crisis that causes chaos right in the middle of Odd Squad HQ. Curriculum: Data Collection and Analysis: Conducting surveys to answer questions The Perfect Lunch - Olive and Otto help Ms. O host a lunch for some very important but easily offended guests. Curriculum:Numbers and Counting: Solving comparison word problems
In order to save humanity, Olive and Otto must locate a treasure chest that Oscar buried. The agents throw a surprise party for Ms. O.
When the alarm system at Headquarters is triggered, Olive, Otto, Ms. O and Oscar must avoid a series of booby traps in order to shut it off. Olive and Otto explain to Ms. O how a case went wrong, each in their own way.
When a young Agent-in-Training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Olive and Otto must stop Fladam, a villain with a vendetta against cubes.
Olive and Otto have to crack a case where a group of people have been turned into puppets. With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing.
When dinosaurs break out of the dinosaur room in headquarters, Olive and Otto must travel back in time to stop it from ever happening.
In this half-hour episode, Olive tells the story of what happened to her old partner.
Trading Places: A villain uses one of Oscar’s gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Bad Lemonade: Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand.
Robert Plant: Olive and Otto must find a way to stop Obfusco’s plant from taking over headquarters. Game Time: When Otto gets trapped inside a video game it's up to Olive to rescue him.
The O Games: In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day.
Captain Fun: Otto and Oren compete for votes to become Captain Fun. Switch Your Partner Round and Round: Olive and Otto discover what life would have been like if Ms. O had assigned them different partners.
The tube system breaks and Olive and Otto are left stranded in a dangerous forest.
The Curious Case of Pirate-itis - Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry: identifying three-dimensional shapes and comparing them to two-dimensional shapes Oscar the Couch - Oscar accidentally turns himself into a couch. Curriculum: Numbers and Operations: solving addition and subtraction word problems
No Ifs, Ands, or Robots: Chaos ensues when one of Oscar's Oscarbots malfunctions. Worst First Day Ever: When Agent Ori's first day on the job turns into a worst-case scenario, other Odd Squad agents share their own 'worst first day ever' stories.
Undercover Olive - In this half-hour episode, Olive goes undercover in a high-stakes "Rock, Paper, Scissors" game.
Not So Splash - In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. By the Book - Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty.
O vs. The Ballcano - When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement: using a pan balance to compare and balance weights Assistants’ Creed - Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Numbers and Operations: adding different numbers to get to the same sum
Now You Don’t See Me - Olive and Otto must stop a villain who has turned townspeople and Odd Squad agents invisible. Curriculum: Algebraic Thinking: using complex clues, rules and patterns to solve mathematical problems Moustache Confidential - When Agent Obfusco’s moustache is stolen, it’s up to Olive and Otto to get it back. Curriculum: Data Collection and Analysis: collecting data to answer questions and using tally marks to record data
In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement: telling time on an analog clock
Oscar of All Trades - Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and Counting: estimating Swamps ‘N’ Gators - Olive and Otto get trapped inside a board game. Curriculum: Numbers and Counting: recognizing the number of items in a set without individually counting (subitizing) / Numbers and Operations: adding and subtracting
There Might Be Dragons - When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement: using a thermometer and comparing temperatures Dawn of the Read - Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic Thinking: identifying number patterns
When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Numbers and Operations: solving addition and subtraction problems using a number line and other strategies
Olive and Otto face their biggest challenge yet. Curriculum: Algebraic Thinking: identifying and extending patterns