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Unikitty season 2←Unikitty season 1
Unikitty season 2 episodes list:
Unikitty and the gang are having a great time at the public pool, until they try to get Puppycorn to swim in the deep end with them. Puppycorn is terrified of the deep end. Now Unikitty and the gang must get him over his fear, so he can have maximum pool fun. Meanwhile, Master Frown and Brock are hatching a plan to ruin everyone's fun, by pulling the pool's plug.
Puppycorn loses his first tooth and Unikitty's excited for her little bro, now he gets a visit from the legendary Tooth Fairy! But when the Tooth Fairy is a no-show, Unikitty and her friends take on the mantle and responsibilities. But will they play too fast and loose with loose teeth and hit a raw nerve?
The gang is planning a surprise for Puppycorn, so they spell things out when talking so he won't find out. Desperate to know what they're saying, Puppycorn finds a magic book that he thinks will help him learn to spell, but unbeknownst to him, it's teaching him how to cast spells! Will Puppycorn realize that knowledge is power and some secrets are kept for a reason?
Richard has decided to take Unikitty and the gang for a pleasant and relaxing 10 hour road trip. At first everyone is against the trip, but they soon start to have fun. Unfortunately, their idea of fun is not Richard's. He soon begins to give in to his inner road-rage. To make matters worse they are being chased by a killer semi-truck, and their car has been invaded by weird bug hitchhiker. Will Richard loose it, or will the trip be a great success?
When Puppycorn witnesses Unikitty do the most embarrassing thing ever, he vows he will never forget it. Desperate, Unikitty uses Dr. Fox's memory machine to erase Puppycorn's memory of the embarrassing event. In the process, Unikitty accidentally releases all of Puppycorn's memories. Now she and the gang must scramble to capture all the scampering memories, or Puppycorn will forget his life.
In an effort to prove to Master Frown that she is no tyrant, Unikitty agrees to hold an election to see who will be the new princess of the Unikingdom. In a shock, Master Frown takes an early lead in the poles. Unikitty discovers Frown is winning because he's cheating. Will she resort to her own dirty tricks to win the election or stay true to her self and try to win by being nice?
It's a sleepover at the castle and Unikitty and Puppycorn want to stay up all night, believing something magical must happen if you stay up long enough. At first the friends are game to stay up all night, but as they fall asleep one by one, Unikitty worries they won't make it! How far will she and her bro go to stay awake, and will they discover the secret reason people are supposed to go to bed when the Sandman shows up?
Unikitty and her friends have an exciting day at their favorite amusement park/carnival boardwalk but Frown and Brock are there to ruin their good times and drive everyone out! The park owner warns Unikitty that if attendance keeps dropping the pier will close forever! Can the friends take charge, save the park, and find out Master Frown's secret motives? What a roller coaster of emotions!
When Puppycorn's favorite toy goes missing, Unikitty & Hawkodile team up to track down the thief, buddy-cop style! But when things get tough and the case goes cold, now it's not just their partnership on the line, but their friendship!
The gang's set for an awesome weekend of glamorous, easy-living camping out in fun, friendly nature! But when Hawkodile challenges their idea of camping (it should be a fight for survival in the hostile woods), the gang switch places, with Hawkodile living a luxurious glamp life while Unikitty and the others survive in the wild. Will Unikitty still believe the "great outdoors" are all that great if they meet their doom by natural causes?
When Hawkodile admits his love for Dr. Fox, Unikitty and the gang become his love gurus to help him confess his feelings for her. Unfortunately, Unikitty's grand plans for the perfect moment of love complicates everything.
On a routine mission, Hawkodile finds some defenseless chipmunks that imprint on him. The bird bodyguard takes it upon himself to become their Sensei teach the younglings his warrior ways, but Unikitty worries his training is too intense. Will Hawkodile's "all work, no play" lifestyle push the chipmunks too far?
When boredom levels in the castle hit dangerously high levels, Dr. Fox conveniently introduces her P.L.O.T. Device. When pressed, this device alters reality to make it more exciting. Richard warns that this might be dangerous, but no one listens. It's not long till he is proven correct and life in the castle becomes dangerously exciting.
When Toast disappears from Unikitty's party she leads a search to find him and expose the toast-napper.
Sadness levels have hit an all-time low in Frowntown. In an attempt to cheer up the citizens of the town, Unikitty and the gang load a rainbow into a tanker truck with the intention of releasing it over Frowntown. Now they must avoid the marauding Master Frown in his monster truck, to succeed.
To help combat bummer feelings, Unikitty's installed Bad Vibe detectors throughout the castle. But soon, annoying beeping detectors fill the halls, and they can't find the source of the bad vibes or shut off the sound! It would seem someone's not owning up to being in a bad mood.Will the friends figure out who is secretly a Negative Nancy, or will they lose their mind to beeping madness?
Unikitty and gang have ordered some delicious Thai food for dinner. Unfortunately the wait for the delivery is proving too much, time itself seems to have slowed down. In an effort to get the food their faster the gang utilizes Dr. Fox's time machine, which causes big problems and really hurts Father Time's feelings.
When the Score Creeper traps Unikitty and the gang in his laser tag arena the gang must defeat the house team or be imprisoned forever.
Unikitty and the gang have crashed on a fabulous island. It's really nice and no one wants to leave until Richard convinces them that they need to return to the Kingdom and deal with their responsibilities. Unfortunately every attempt to escape the island is sabotaged. Now they must find the culprit to ensure their return home.
When Master Frown starts a prank war with UniKingdom, the friends are ready to strike back. But Unikitty doesn't really understand pranks, thinking they're too mean. Can the friends help Unikitty comprehend a proper goof and win the prank war with Frown? Or will they be forced to suffer his tricks without retaliation and admit defeat?
Concerned about Puppycorn's propensity to hurt himself constantly, the gang places him into Richard's old Safety Suit. The suit does indeed keep him safe, but when Puppycorn purposefully puts himself in danger the suit goes into lock down, and won't allow him to move. Now the gang must figure out a way to get him out of the Safety Suit.
A super-grumpy volcano appears in the kingdom, so Unikitty takes the gang on an epic quest to cheer it up with one of FeeBee's flowers before it erupts and destroys the kingdom.
The gang is taking an airplane trip together, and Hawk is at the helm since today he's taking his captain's license test. However Richard is terrified of flying, so Unikitty & Puppycorn spend the chaotic flight trying to help Rick conquer his fear of flying while Dr Fox joins Hawk in the cockpit to help him pass his test. After a destructive and dangerous flight, Rick makes it safetly back on the ground (after surviving the plane crashing). Hawk fails his test but gets to take it again next week, so the gang is excited for another free flight.
Brock drags Master Frown along to join him in following his dream, to become the Flyer on a cheerleading team. They team up with Unikitty & the gang and go head to head against Really Old Edith and her rival cheer team of meanies. But when the gang finds Brock is too heavy to be the Flyer they're forced to try a bunch of ridiculous ways to get him off the ground.
When the kingdom runs out of inspiration, Unikitty takes it on herself to re-inspire the citizens with a riveting game of kickball where she and the gang form a ragtag team of underdogs, who are supposed to win a miraculous unexpected victory against Master Frown, Brock & The Doom Lords. But when the Doom Lords end up stinking at kickball, and the people are uninspired by the good guys' easy victory, Unikitty switches things up and joins the real ragtag team, The Doom Lords, to help lead them to a victory that finally inspires the kingdom.
After an excessive spending spree, the Golden Goose tells the gang it won't give them any more golden eggs until they learn the value of money. Following Rick's advice to save money, the gang open a cookie shop to make money on their own and save it in a huge vault.
An asteroid is headed right for the kingdom, so Dr Fox leads the gang on a mission to save the kingdom by flying a rocket to the asteroid's surface and blowing it to bits with a huge bomb. But when they get there the gang finds the lonely asteroid is actually a super nice guy and don't want to blow him up.
It's time for the gang's yearly vacation, but Hawk refuses to go, claiming the gang's vacations are never fun for him because the others are terrible at vacationing. Hawk only agrees to go if the gang pass his super-intense vacation training course.
The moon is tired of taking the nightshift, since everyone's always asleep, so Unikitty leads the gang in putting on an over-the-top late night talk show to keep the moon occupied.